The Actually Useful Programming Library

  • Seeders:8
  • Leechers:30
  • Completed:65
  • File size:2.01 GB
  • Date:2020-07-25

Files

  • 3D Design - Programming3D Game Engine Architecture - Eberly - Morgan Kaufmann (2005).pdf(3.77 MB)
  • 3D Design - ProgrammingBeginning OpenGL Game Programming 2e - Benstead - Course tech (2009).pdf(2.86 MB)
  • 3D Design - ProgrammingBlender 2.5 Hotshot - Herreño - Packt (2011).pdf(7.17 MB)
  • 3D Design - ProgrammingIntroducing Maya 2011 - Derakhshani - Sybex (2010)Introducing Maya 2011 - Derakhshani - Sybex (2010) - Resource Disk.iso.zip(169.11 MB)
  • 3D Design - ProgrammingIntroducing Maya 2011 - Derakhshani - Sybex (2010)Introducing Maya 2011 - Derakhshani - Sybex (2010).pdf(18.55 MB)
  • 3D Design - ProgrammingIntroducing Mudbox - Kermanikian - Wiley (2010).pdf(32.79 MB)
  • 3D Design - ProgrammingMastering Autodesk Maya 2011 - Keller - Wiley (2010)Mastering Autodesk Maya 2011 - Keller - Wiley (2010) - Project Files.rar(417.62 MB)
  • 3D Design - ProgrammingMastering Autodesk Maya 2011 - Keller - Wiley (2010)Mastering Autodesk Maya 2011 - Keller - Wiley (2010).pdf(33.09 MB)
  • 3D Design - ProgrammingMulti-Threaded Game Engine Design - Harbour - Course Tech (2011).pdf(9.89 MB)
  • 3D Design - ProgrammingOGRE 3D 1.7 Beginner's Guide - Felix Kerger - Packt (2010).pdf(5.71 MB)
  • 3D Design - ProgrammingPanda3D 1.7 Game Developer's Cookbook - Lang - Packt (2011)Panda3D 1.7 Game Developer's Cookbook - Lang - Packt (2011) - Source Code.zip(10.69 MB)
  • 3D Design - ProgrammingPanda3D 1.7 Game Developer's Cookbook - Lang - Packt (2011)Panda3D 1.7 Game Developer's Cookbook - Lang - Packt (2011).pdf(5.93 MB)
  • 3D Design - ProgrammingUnityBeginning 3D Game Development with Unity - Blackman - Apress (2011)Apress.Beginning.3D.Game.Development.with.Unity.May.2011.epub(38.82 MB)
  • 3D Design - ProgrammingUnityBeginning 3D Game Development with Unity - Blackman - Apress (2011)Apress.Beginning.3D.Game.Development.with.Unity.May.2011.mobi(26.65 MB)
  • 3D Design - ProgrammingUnityBeginning 3D Game Development with Unity - Blackman - Apress (2011)Beginning 3D Game Development with Unity - Blackman - Apress (2011).pdf(24.39 MB)
  • 3D Design - ProgrammingUnityCreating Games with Unity and Maya - Watkins - Focal Press (2011).pdf(21.78 MB)
  • 3D Design - ProgrammingUnityUnity 3 Game Development Hotshot - Wittayabundit - Packt (2011).pdf(6.98 MB)
  • 3D Design - ProgrammingUnityUnity 3D Game Development by Example Beginners Guide - Mclean - Packtpub (2010) - Cropped.pdf(7.45 MB)
  • 3D Design - ProgrammingUnityUnity 3D Game Development by Example Beginners Guide - Mclean - Packtpub (2010).pdf(14.13 MB)
  • 3D Design - ProgrammingUnityUnity Game Development Essentials - Goldstone - Packt (2009)Unity Game Development Essentials - Goldstone - Packt (2009) - Assets and code.zip(5.92 MB)
  • 3D Design - ProgrammingUnityUnity Game Development Essentials - Goldstone - Packt (2009)Unity Game Development Essentials - Goldstone - Packt (2009).pdf(6.62 MB)
  • AIAI Game Development - Synthetic Creatures with Learning and Reactive Behaviors - New Riders (2003).chm(3.18 MB)
  • AIAI Game Engine Programming - Schwab - Charles River Media (2004).pdf(76.63 MB)
  • AIAI for Game Developers - Bourg Seeman - O'Reilly (2004)AI for Game Developers - Bourg Seeman - O'Reilly (2004) - Examples.rar(5.49 MB)
  • AIAI for Game Developers - Bourg Seeman - O'Reilly (2004)AI for Game Developers - Bourg Seeman - O'Reilly (2004).pdf(5.49 MB)
  • AIArtificial Intelligence for Games - Millington - Morgan Kaufmann (2006)Artificial Intelligence for Games - Millington - Morgan Kaufmann (2006) - Source Code.rar(1.50 MB)
  • AIArtificial Intelligence for Games - Millington - Morgan Kaufmann (2006)Artificial Intelligence for Games - Millington - Morgan Kaufmann (2006).pdf(5.26 MB)
  • Agile - Best PracticesBeautiful Code - (O'Reilly 2007).pdf(4.04 MB)
  • Agile - Best PracticesBeautiful Data - (O'Reilly 2009).pdf(12.57 MB)
  • Agile - Best PracticesClean Code - A Handbook of Agile Software Craftsmanship - Martin - Prentice Hall (2009).pdf(3.61 MB)
  • Agile - Best PracticesDesign Patterns Elements of Reusable Object Oriented Software (Crappy HTML to PDF version).pdf(3.44 MB)
  • Agile - Best PracticesExtream Programming Explained Embrace Change 1e - Beck - Creative Commons (2000).pdf(552.81 KB)
  • Agile - Best PracticesExtream Programming Explained Embrace Change 2e - Beck - Creative Commons (2005).chm(824.44 KB)
  • Agile - Best PracticesHead First Object Oriented Analysis and Design - O'Reilly (2007).pdf(51.03 MB)
  • Agile - Best PracticesScrum in Action Agile Software Project Management and Development - Pham - Course Tech (2012).pdf(3.05 MB)
  • Agile - Best PracticesThe Art of Agile Development - (2008).pdf(9.53 MB)
  • ArchitectureThe Elements of Computing Systems - Building a Modern Computer from First Principles.pdf(11.78 MB)
  • AssemblyGuide to Assembly Language - Streib - Springer (2011).pdf(1.71 MB)
  • AudioDAFX - Digital Audio Effects - Zolzer - Wiley (2002) .pdf(24.29 MB)
  • AudioThe Theory and Technique of Electronic Music (Draft) - Puckette - World Scientific (2006).pdf(1.86 MB)
  • C - C++Beginning C++ Through Game Programming 3e - Dawson - Course Tech (2011).pdf(4.22 MB)
  • C - C++C++ How to Program - Dietel - Prentice Hall (2011) .pdf(56.21 MB)
  • C - C++C++ for Everyone 2e - Horstmann - Wiley (2012).pdf(27.13 MB)
  • C - C++C++ for Programmers - Deitel - Deitel (2009)C++ for Programmers - Deitel - Deitel (2009).chm(4.81 MB)
  • C - C++C++ for Programmers - Deitel - Deitel (2009)C++ for Programmers - Examples - Deitel - Deitel (2009).zip(581.85 KB)
  • C - C++The C Programming Language 2nd - Kernighan Ritchie - Prentice Hall (1988).pdf(2.77 MB)
  • C# - .Net - XNA - Visual StudioAgile Principles Patterns and Practices In C# - Martin - Prentice Hall (2007) - From HTML.pdf(12.97 MB)
  • C# - .Net - XNA - Visual StudioC# Game Programming For Serious Game Creation - Schuller - Course Tech (2011).pdf(5.61 MB)
  • C# - .Net - XNA - Visual StudioC# 2010 and the .NET 4 Platform 5e - Troelsen - Apress (2010).pdf(22.70 MB)
  • C# - .Net - XNA - Visual StudioC# 4.0 Unleashed - Smet - Sams (2011).pdf(56.26 MB)
  • C# - .Net - XNA - Visual StudioLearning XNA 4.0 - Reed - O'Reilly (2011).pdf(6.47 MB)
  • C# - .Net - XNA - Visual StudioMS 10226A - Programming in C# with Visual Studio 2010 Trainer HandbookMS 10226A - Programming in C# with Visual Studio 2010 - Lab Manual.pdf(4.56 MB)
  • C# - .Net - XNA - Visual StudioMS 10226A - Programming in C# with Visual Studio 2010 Trainer HandbookMS 10226A - Programming in C# with Visual Studio 2010 - Trainer Handbook Vol1.pdf(31.11 MB)
  • C# - .Net - XNA - Visual StudioMS 10226A - Programming in C# with Visual Studio 2010 Trainer HandbookMS 10226A - Programming in C# with Visual Studio 2010 - Trainer Handbook Vol2.pdf(22.32 MB)
  • C# - .Net - XNA - Visual StudioMicrosoft Visual Studio 2010 Unleashed - Snell Powers - Sams (2010).pdf(39.04 MB)
  • C# - .Net - XNA - Visual StudioProgramming C# 4.0 6e - Griffiths Adams Liberty - O'Reilly (2010).pdf(11.00 MB)
  • C# - .Net - XNA - Visual StudioSoftware Testing with Visual Studio 2010 - Levinson - Addison-Wesley (2011).pdf(19.21 MB)
  • C# - .Net - XNA - Visual StudioVisual Studio 2010 and NET 4 Six in One - Wrox (2010).pdf(35.89 MB)
  • C# - .Net - XNA - Visual StudioXNA 4.0 Game Development by Example - Jaegers - Packt (2010).pdf(10.66 MB)
  • ClojureProgramming Clojure - Halloway - Pragmatic (2009).pdf(4.82 MB)
  • ClojureThe Joy of Clojure - Fogus Houser - Manning (2010).pdf(22.01 MB)
  • Computer ScienceComputer Organization And Design The Hardware Software Interface - Patterson Hennessy - Morgan Kaufmann (2005).pdf(49.76 MB)
  • Computer ScienceCore Techniques and Algorithms in Game Programming - Dalmau - New Riders (2003).pdf(7.75 MB)
  • Computer ScienceData Structures for Game Programmers - Penton - Premier (2003).pdf(16.31 MB)
  • Computer ScienceHead First Object Oriented Analysis and Design - McLaughlin Pollice West - O'Reilly (2007).pdf(51.03 MB)
  • Computer ScienceSoftware Engineering for Game Developers - Flynt Salem - Thomson (2005).pdf(24.86 MB)
  • Computer ScienceStructure and Interpretation of Comptuer ProgramsMIT CS 6.001 Lecture Notes.zip(23.24 MB)
  • Computer ScienceThe Object-Oriented Thought Process - Weisfeld - Addison-Wesley (2009).pdf(3.35 MB)
  • DLearn to Tango with D - Bell Igesund Kelly Parker - Apress (2007).pdf(7.09 MB)
  • DThe D Programming Language - Alexandrescu - Addision-Wesley (2010).pdf(4.87 MB)
  • DesignTypography - Smashing (2011).pdf(13.26 MB)
  • Domain Specific LanguagesDSLs in Action - Ghosh - Manning (2011).pdf(18.56 MB)
  • ErlangErlang Programming - Cesarini Thompson - O'Reilly (2009).pdf(4.65 MB)
  • ErlangErlang and OTP in Action - Logan Merrit Carlsson - Manning (2010).pdf(10.27 MB)
  • ErlangProgramming Erlang - Armstrong - Pragmatic (2007).pdf(2.65 MB)
  • FlashFlash Professional CS5 Visual QuickStart Guide - Ulrich - Peachpit (2011).pdf(15.71 MB)
  • Game DesignBeginning Game Level Design - Feil Scattergood - Course Tech (2005).pdf(5.47 MB)
  • Game DesignChris Crawford on Game Design - Crawford - New Riders (2003).chm(2.15 MB)
  • Game DesignGame Architecture and Design - Rollings Morris - New Riders (2004).pdf(8.77 MB)
  • Game DesignGame Character Design Complete - Franson Thomas - Course Tech (2007).pdf(11.99 MB)
  • Game DesignGame Design Foundations - Pedersen - Wordware (2003).chm(11.42 MB)
  • Game DesignGame Design Theory and Practice - Rouse - Wordware (2005).chm(32.16 MB)
  • Game DesignPostmortems From GameDeveloper - Grossman - CMP (2003).pdf(16.00 MB)
  • Game DesignUltimate Game Design Building Game Worlds - Meigs - McGraw-Hill (2003).pdf(6.59 MB)
  • GoLearning Go - Gieben (2011).pdf(1.40 MB)
  • HTML - CSSCanvas Pocket Reference - Flanagan - O'Reilly (2011).pdf(5.72 MB)
  • HTML - CSSHTML5 and CSS3 - Hogan - Pragmatic (2010)HTML5 and CSS3 - Hogan - Pragmatic (2010) - Code.zip(43.20 MB)
  • HTML - CSSHTML5 and CSS3 - Hogan - Pragmatic (2010)HTML5 and CSS3 - Hogan - Pragmatic (2010).pdf(4.59 MB)
  • HTML - CSSHTML5 for Web Designers - Keith - A Book Apart (2010).pdf(1.14 MB)
  • HTML - CSSLearn HTML and CSS with w3schools - Wiley (2010).pdf(10.09 MB)
  • HTML - CSSPro HTML5 Programming - Lubbers Albers Salim - Apress (2010).pdf(5.08 MB)
  • HTML - CSSSmashing CSS - Meyer - Wiley (2010).pdf(21.10 MB)
  • HaskellHaskell Language Report 2010.pdf(1.43 MB)
  • HaskellLearn You a Haskell for Great Good - Lipovaca - No Starch (2011).pdf(15.37 MB)
  • HaskellReal World Haskell - O’Sullivan Goerzen Stewart - O'Reilly (2009).pdf(5.30 MB)
  • JavaBeginning Java SE 6 Game Programming 3e - Harbour - Course Tech (2012).pdf(4.12 MB)
  • JavaBig Jave (4th Ed) - Cay Horstmann - Wiley (2010).pdf(39.07 MB)
  • JavaJava - How to program 9e - Deitel - Deitel (2012).pdf(20.89 MB)
  • JavaJava and Mac OS X Developer Reference - Wiley (2010).pdf(24.93 MB)
  • JavascriptEloquent JavaScript - No Starch (2011).pdf(6.78 MB)

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